Mantis
PRESS TAB FOR MENU IN GAME
RECOMMENDED TO PLAY AT FULLSCREEN
🦗 MANTIS - Critters be critting
Battle your way through hordes of desert critters as THE Mantis! Master the art of aerial combat in this fast-paced 2D platformer. Discover secret areas, FIND ALL 5 COLLECTIBLES , and face off against a challenging boss in an epic showdown.
THIS WALL NEAR THE BEGINNING IS MISSING COLLISIONS, PRESS TAB TO RESTART LEVEL.

Sorry bout that gang
🎯 Features - Dynamic Combat - Build up combos in the air to crit your next enemy
- Wall Movement - Stick to walls and use them to reach new areas
- Secret Areas - Explore to find hidden collectibles and health pickups
- Enemy Variety - Face scorpions, flies, worms, and a cockroach??
- Epic Boss Battle - Test your skills against a challenging pesticide lover
- Perfect Hop System - Chain jumps for increasing speed and style (kinda hard gl)
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🎮 Controls ->> CONTROLLER SUPPORTED
Movement
- A/D or Arrow Keys : Move left/right
- Space : Jump
- Left Click: Dash/Attack
Advanced Movement
- Wall Slide - Jump into a wall to stick to it
- Wall Jump - Press jump while on a wall to leap off
- Perfect Hop - Jump immediately after landing for a speed boost (up to 5!)
- Attack Juggle - Dash through enemies to gain crit combo
Combat
- Mouse Click - Attack/Slash
- Dash + Attack - Dash slash combo
- Jump + Attack - Aerial attack
- Stomp - Land on enemies from above
💡 Tips
- Explore thoroughly to find secret areas with health pickups
- The boss has multiple phases - adapt your strategy!
- Slashing enemies from the air is often safer than ground combat
🏆 Goal
Defeat all the critters and conquer the FUMIGATOR to claim victory!
---Made with Godot 4.4
---Cover thumbnail sourced from vecteezy.com and edited.
| Status | Released |
| Platforms | HTML5 |
| Authors | notKhoii, NovahDango, midilor |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Hack and Slash |



Comments
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what a cool game! I would love to play a roguelike with movement and attack mechanics like this! I really liked the fighting system, though I didn’t always know when something hit me. The boss fight is cool, but would love something that uses the attack mechanics more rather than spamming spacebar. The game is really good though! cool idea